
Never pull a piece to “straighten it out”
In the TBC world, what seems crooked should never be impulsively corrected.
An inclined piece, a slightly off-axis wall, a crooked sign, a bent railing, or a slightly misaligned structure may seem easy to fix. But pulling, pushing, or forcing an element without understanding how it is connected to the rest of the model can cause greater damage.
The priority of TBC is cleanliness, not improvised reconstruction.
A true TBC operator first observes, checks the context, and assesses whether the piece is truly out of position or if it is part of the original structure. Only afterward, if necessary, do they report the anomaly or intervene with extreme caution.
The rule is simple: you do not straighten it by instinct, you do not force it, you do not pull it.
Why a small crooked piece can be just a detail to be respected.
Or the beginning of a chain of connected elements.
TBC Rule: If it looks crooked, observe first. Then decide. Never pull on impulse.